Skip to content

Files & Media

PNG to SVG Vector Tracer

Free PNG to SVG converter. Vector-trace logos, icons and flat illustrations into a scalable SVG with adjustable color palette. 100% browser-based.

Runs in your browser

Settings

Drop a file or click to browse

PNG, JPG or WebP — best with logos and icons

Up to 25 MB · processed locally in your browser

Vector tracing is best for flat illustrations, logos and icons. Photographs produce large, lossy results.

Result

SVG output will appear here.

Understanding vector & raster

Pixels, paths, and the gulf between them.

When SVG is the right answer, when it isn't, and what really happens when you try to convert one into the other.

Two ways to draw a circle.

A raster image stores a colour per pixel — millions of them. A vector image stores instructions: "draw a circle of radius 50 at point (100, 100)". The renderer carries those instructions out at whatever size the screen needs. A vector icon stays crisp at 16 pixels and at 1600; a raster of the same icon either pixelates or blurs the moment it leaves its native size.

raster: pixels vector: instructions

SVG is text, with all that implies.

An SVG file is XML. You can open it in a text editor, search and replace the colours, change a path, or compress it with gzip the way any other text compresses. That makes SVGs versionable, diffable, and friendly to tooling — which is part of why the modern web settled on SVG for icons. Designers can ship from Figma; developers can edit in VS Code; CI can lint the markup.

SVG → PNG: easy.

Going from vector to raster is just rendering — the same operation the screen does anyway. Pick a target resolution, ask the renderer for that many pixels, save the result. The fidelity is exact at the chosen size; you can render the same SVG at 16, 32, 64, 256 and get a clean version of each. Almost every favicon and app-icon pipeline starts with one SVG and renders it many times.

PNG → SVG: lossy in spirit.

The other direction — turning a raster into a vector — is guesswork. The vectoriser scans the pixels and emits paths that approximate the shapes it finds. Logos, line art and flat illustrations vectorise well: the algorithm finds clean contours and the output is small and scalable. Photographs do not vectorise well: every pixel becomes its own region, the path data balloons, and the result looks like a posterised version of the photo. If you want a "scalable" photo, the right answer is a higher-resolution raster, not a vector.

Optimising SVG.

Designer-exported SVG is rarely tight. Editors leave metadata, default attribute values, hidden layers, and generous decimal precision in the path data. SVGO is the canonical optimiser and routinely shrinks files by half without changing the picture. The cheap 80% it does — drop comments, remove default fills, round path coordinates, collapse useless groups — is what most browser-based SVG minifiers replicate. The expensive 20% — merging paths, re-ordering attributes for compression — is rarely worth chasing.

When to pick which.

Logos, icons, illustrations with clean lines, anything you want to display at multiple sizes — SVG. Photographs, screenshots, anything with continuous gradient — PNG or JPG. If you find yourself converting back and forth, you usually have the wrong source: produce the original in the format the destination expects.

Read next

Frequently asked questions

Quick answers.

What kind of images work best?

Logos, icons and flat illustrations. Photographs trace too but produce huge files with little benefit.

Is the result perfectly identical?

Vector tracing is approximate — fewer colors give cleaner SVGs, more colors give higher fidelity. Adjust the palette to taste.

Are my images uploaded?

No — tracing runs in your browser via imagetracerjs.

People also search for

Use with

What people reach for next.

Related tools

More in this room.

See all in Files & Media